Tetrimimus is a falling-block game, similar to Tetris.

This game is developed using HTML Canvas, React and TypeScript.


〔→〕 Move right

〔←〕 Move left

〔↓〕 Soft drop

〔↑〕 Rotate right


A single-sided tetromino block piece, constructed by combining four squares, falls randomly from the upper part of the field, one type at a time.

When any 1 to 4 rows of the grid are completely filled with blocks, those rows disappear, and points are awarded based on the number of rows cleared. Clearing multiple rows simultaneously (up to 4 rows) results in higher points.